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The Influence Of Perceived Enjoyment, Electronic Word Of Mouth, And Social Influence On Robux Purchase Intention With Attitude As A Mediating Variable On Roblox Players In Indonesia
Authors: Muhammad Ari Nugraha, Yulyanti Fahruna, Ahmadi Ahmadi, Wenny Pebrianti, Harry Setiawan
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Muhammad Ari Nugraha:
Universitas Tanjungpura Pontianak
Yulyanti Fahruna:
Universitas Tanjungpura Pontianak
Ahmadi Ahmadi:
Universitas Tanjungpura Pontianak
Wenny Pebrianti:
Universitas Tanjungpura Pontianak
Harry Setiawan:
Universitas Tanjungpura Pontianak
Pages: 3497-3511
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UTAUT2 Approach to the Effect of Price Value, Social Influence, and Trust on Robux Purchasing Decisions through Gamepass on the Roblox Platform
Authors: Valentino Chandra, William Wendy Ary
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Valentino Chandra:
Insittut Teknologi dan Bisnis Sabda Setia
William Wendy Ary:
Insittut Teknologi dan Bisnis Sabda Setia
Pages: 1664-1671
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