"Pesawat Kertas", a Game that Motivates Students in Learning Bahasa Indonesia
DOI:
https://doi.org/10.35870/ijecs.v2i2.780Keywords:
Junior High School, Pesawat Kertas, Playing, StudyingAbstract
Online learning implemented in Indonesia caused many negative impacts, such as decreased student motivation and the creation of loss of learning. One way to overcome this is through the implementation of learning while playing. This research aims to describe the pesawat kertas (paper plane) game in learning Bahasa Indonesia in VII-A class, SMP Hamparan 2. The research method used is descriptive qualitative. The data in this research were obtained from documentation and questionnaires. The data analysis technique used is Miles and Huberman model. The results of this research indicate that the preparation of the pesawat kertas game in learning Bahasa Indonesia for VII-A class, SMP Hamparan 2 has been done very well. The stages in the preparation of learning are: analyze the syllabus, choosing learning media, making evaluation tools, making learning plans, and compiling the concept of the game that is carried out. Second, the stages and plots of the pesawat kertas game are pretty good and coherent. Readers can also see videos of students' excitement on Instagram of SMP Hamparan 2. The response of subjects to the pesawat kertas game that has been done is excellent. This can be seen from as many as 90% subjects agreeing that the game is fun and can make the spirit of learning.
Downloads
References
Santoso, S., Negara, I.H.P., Damayanti, N.K.L.P., Putri, Y.R., Purnomo, O.R. and Gago, M.S., 2021. Kegiatan “Festival Anak Negeri” Sebagai Wadah Pengembangan Bakat Siswa di Tengah Pandemi Covid-19. DE_JOURNAL (Dharmas Education Journal), 2(2), pp.287-294. DOI: https://doi.org/10.56667/dejournal.v2i2.385.
UNICEF Indonesia., 2022. Rencana Kembali ke Sekolah di Masa COVID-19, [Online]. Available: https://indonesia.ureport.in/opinion/4283/. [Accessed September, 20 2022].
Purwanto, A., Pramono, R., Asbari, M., Hyun, C.C., Wijayanti, L.M. and Putri, R.S., 2020. Studi eksploratif dampak pandemi COVID-19 terhadap proses pembelajaran online di sekolah dasar. EduPsyCouns: Journal of Education, Psychology and Counseling, 2(1), pp.1-12.
S. Mashabi., 2022. KPAI: Angka Putus Sekolah pada Masa Pandemi COVID-19 Cukup Tinggi, [Online]. Available: https://nasional.kompas.com/read/2021/03/06/12561341/kpai-angka-putus-sekolah-pada-masa-pandemi-covid-19-cukup-tinggi/. [Accessed September, 20 2022].
F.F. Azmi., 2022. Learning Loss Akibat Pembelajaran Jarak Jauh? Available: https://its.ac.id/news/2021/10/04/learning-loss-akibat-pembelajaran-jarak-jauh/. [Accessed September, 20 2022].
Syamsuddin, S., 2021. DAMPAK PEMBELAJARAN DARING DI MASA PANDEMIC COVID-19 TERHADAP MOTIVASI BELAJAR SISWA SD INPRES 1 TATURA KOTA PALU. Guru Tua: Jurnal Pendidikan dan Pembelajaran, 4(1), pp.45-50. DOI: https://doi.org/10.31970/gurutua.v4i1.65.
Cahyani, A., Listiana, I.D. and Larasati, S.P.D., 2020. Motivasi belajar siswa SMA pada pembelajaran daring di masa pandemi covid-19. IQ (Ilmu Al-qur'an): Jurnal Pendidikan Islam, 3(01), pp.123-140. DOI: https://doi.org/10.37542/iq.v3i01.57.
Sanjaya, W., 2008. Kurikulum dan pembelajaran teori dan praktik pengembangan kurikulum tingkat satuan pendidikan (KTSP). Jakarta, Kencana.
V. Winarsih., 2009. Psikologi Pendidikan, Medan, Latansa Press.
Wahyuni, F. and Azizah, S.M., 2020. Bermain dan Belajar pada Anak Usia Dini. Al-Adabiya: Jurnal Kebudayaan Dan Keagamaan, 15 (01), 161-179.
D. Damara., 2012. Efektivitas Penggunaan Metode Bermain sambil Belajar terhadap Hasil Belajar Siswa pada Mata Pelajaran Matematika Kelas VI Sekolah Dasar Negeri Watuagung 02 Kecamatan Tuntang Kabupaten Semarang, Undergraduate Thesis, Salatiga, Universitas Kristen Satya Wacana.
Widiyanto, J. and Yunianta, T.N.H., 2021. Pengembangan Board Game TITUNGAN untuk Melatih Kemampuan Berpikir Kreatif Matematis Siswa. Mosharafa: Jurnal Pendidikan Matematika, 10(3), pp.425-436. DOI: https://doi.org/10.31980/mosharafa.v10i3.997.
Sahara, D.E., 2018. Pengaruh Metode Learning By Games Terhadap Hasil Belajar Matematika Peserta Didik Kelas III MIN 10 Bandar Lampung (Doctoral dissertation, UIN Raden Intan Lampung).
Santoso, S., Artika, I.W. and Wahyuni, N.M.S.I., 2021. Features and themes of poetry in KOPI (komunitas puisi Indonesia) facebook group. KEMBARA: Jurnal Keilmuan Bahasa, Sastra, dan Pengajarannya, 7(1), pp.104-117. DOI: https://doi.org/10.22219/kembara.v7i1.15845.
Kuntjojo, 2009. Metodologi Penelitian, Kediri.
Santoso, S., Agustini, N.L.P.R.E. and Tantri, A.A.S., 2021. Moral Analysis in the Videos of Dongeng Kita Channel and Its Relevance to Indonesian Learning. Al-Ishlah: Jurnal Pendidikan, 13(1), pp.273-282. DOI: https://doi.org/10.35445/alishlah.v13i1.441.
Anggraeni, P. and Akbar, A., 2018. Kesesuaian rencana pelaksanaan pembelajaran dan proses pembelajaran. Jurnal Pesona Dasar, 6(2). DOI: https://doi.org/10.17969/rtp.v%25vi%25i.12197.
I.N. Laily., 2022. Silabus adalah Rencana Pembelajaran, Berikut Panduannya, [Online]. Available: https://katadata.co.id/safrezi/berita/61fca0b28c533/silabus-adalah-rencana-pembelajaran-berikut-panduannya. [Accessed September, 20 2022].
Putri, A.D.B., Martha, I.N. and Wirahyuni, K., 2022. News Text Learning With Tribunnews Instagram Account for 8th Grade Students. Journal of Digital Learning and Education, 2(2), pp.112-118.
MI Raudlah Teacher Team., 2022. Ini Cara Mengajar Efektif dengan Metode Ceramah, [Online]. Available: www.mi-alraudlah.sch.id/2016/05/ini-cara-mengajar-efektif-dengan-metode.html?m=1. [Accessed September, 20 2022].
Aulia, R.N., Rahmawati, R. and Permana, D., 2020. Peranan Penting Evaluasi Pembelajaran Bahasa Di Sekolah Dasar. Jurnal BELAINDIKA (Pembelajaran Dan Inovasi Pendidikan), 2(1), pp.1-9.
Asrul et.al., 2015. Evaluasi Pembelajaran, Medan, Ciptapustaka Media.
Asima, H.W., Sutama, I.M. and Nurjaya, I.G., 2022. The Use of Ruang Bahasa Id Youtube Channel in VII Class Learning Letter Text Material. AL-ISHLAH: Jurnal Pendidikan, 14(3), pp.2711-2718. DOI: https://doi.org/10.35445/alishlah.v14i3.790.
Trias, T.M., 2016. Penyusunan Rencana Pelaksanaan Pembelajaran (Rpp) Guru Bahasa Indonesia di SMP Negeri 2 Bantul. Pend. Bahasa dan Sastra Indonesia-S1, 5(2).
Pamela, I.S., Chan, F., Fauzia, V., Susanti, E.P., Frimals, A. and Rahmat, O., 2019. Keterampilan guru dalam mengelola kelas. Edustream: Jurnal Pendidikan Dasar, 3(2), pp.23-30. DOI: https://doi.org/10.26740/eds.v3n2.p23-30.
PPPPTK dan PLB Jawa Barat., 2022. Pengembangan Kreativitas melalui Gerak dan Lagu bagi Guru Taman Kanak-kanak,” [Online]. Available: www.p4tkplb.kemdikbud.go.id/pengembangan-kreativitas-melalui-gerak-dan-lagu-bagi-guru-taman-kanak-kanak. [Accessed September, 20 2022].
Santoso, S. and Dewi, N.K.S., 2021. Indonesian Learning Through WhatsApp Group To Create Interactive Learning Conditions. Journal of Digital Learning and Education, 1(1), pp.22-32. DOI: https://doi.org/10.52562/jdle.v1i01.27.
Gulo, I.S.P.J., 2018. Hubungan antara minat belajar, cita-cita siswa, kompetensi guru, komunitas teman sebaya dengan motivasi belajar siswa SMA negeri di kabupaten Sleman. Universitas Sannata Dharma.
N. Oktavia., 2022. Pentingnya Apresiasi dalam Pembelajaran bagi Siswa, [Online]. Available: www.akupintar.id/info-pintar/-/blogs/pentingnya-apresiasi-dalam-pembelajaran-bagi-siswa. [Accessed September, 20 2022].
Downloads
Published
Issue
Section
License
Copyright (c) 2022 International Journal Education and Computer Studies (IJECS)

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Authors who publish with this journal agree to the following terms:
1. Copyright Retention and Open Access License
Authors retain copyright of their work and grant the journal non-exclusive right of first publication under the Creative Commons Attribution 4.0 International License (CC BY 4.0).
This license allows unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
2. Rights Granted Under CC BY 4.0
Under this license, readers are free to:
- Share — copy and redistribute the material in any medium or format
- Adapt — remix, transform, and build upon the material for any purpose, including commercial use
- No additional restrictions — the licensor cannot revoke these freedoms as long as license terms are followed
3. Attribution Requirements
All uses must include:
- Proper citation of the original work
- Link to the Creative Commons license
- Indication if changes were made to the original work
- No suggestion that the licensor endorses the user or their use
4. Additional Distribution Rights
Authors may:
- Deposit the published version in institutional repositories
- Share through academic social networks
- Include in books, monographs, or other publications
- Post on personal or institutional websites
Requirement: All additional distributions must maintain the CC BY 4.0 license and proper attribution.
5. Self-Archiving and Pre-Print Sharing
Authors are encouraged to:
- Share pre-prints and post-prints online
- Deposit in subject-specific repositories (e.g., arXiv, bioRxiv)
- Engage in scholarly communication throughout the publication process
6. Open Access Commitment
This journal provides immediate open access to all content, supporting the global exchange of knowledge without financial, legal, or technical barriers.